Quartet: A Fake Card And Ten Routines Therewith by Guy Hollingworth
- BrandsSS Magic Academy
- Product Code: card trick
- Availability: In Stock
-
₹999.00
Guy
Hollingworth's Quartet gimmick is an incredibly versatile fake card, with many
possible uses. It can be used to simplify existing effects already in your
repertoire, supply unexpected endings to routines and provide entirely
It
not only makes possible brand-new routines, but can also be used to simplify
the workings or add unexpected endings to tricks already in your repertoire.
The included 36-page booklet contains ten routines using the card (some of
which are practically self-working) including:
- Twisting the Aces
- Dr. Daley's Last Trick
- Assembly
- Transposition
- Reset
- Waving the Aces
- and more
Includes special gaffed cards printed for the
SS Magic shop.
Important note; this product is hard to find
now. Originally it came with a single gaff playing card, made by the US playing
card company. What you will receive now are, the booklets written by the
creator and following cards printed for us, to perform the routines. Though the
special gaff card is very well made but paper quality may not match with your
regular Bicycle deck cards. So, you will be able to perform (if not all), most
of the tricks described in the booklet as packet tricks, that is why we have
supplied you some more matching cards (which were not supplied in the original
set) to perform the routines.
Here is the list of cards you will receive:
1) Special gaff card (this one will be
used for all the routines described in the booklet).
2) 4 blank face (Blue back, Bicycle riders
back) cards.
3) 4 Aces (Blue back, Bicycle riders
back).
4) 4 Sevens (Blue back, Bicycle riders
back).
Here is the more detailed
review of this product by Jamy
Ian Swiss (originally published in Genii February, 2000)
- Quartet: A Fake Card And Ten Routines Therewith
Guy Hollingworth is a clever lad, a very
clever lad indeed—but you knew that, especially if you've obtained his recent
volume, Drawing Room Deceptions (reviewed in the October 1999 Genii). No sooner
has that critically and commercially acclaimed volume appeared, than the author
has turned around and created this superb pamphlet, which will no doubt be the
subject of countless card sessions across the globe in the months to come.
This beautifully designed manuscript—the
abundance of photographs are exquisitely re-produced and remarkably effective
despite their diminutive size—comes complete with a well-made card fake that,
with-out providing too much detail here, essentially is capable of producing
the appearance of four different cards, despite the absence of any moving
parts.
Although the principle behind this gaff is not
new, Mr. Hollingworth presents no less than ten routines applying it that are,
for all practical intent and purpose, unprecedented. Because of the fake's
ability to mimic up to four cards, typical small-packet effects in which all
four suits of a given value successively transform from suit to suit can be
accomplished with very few additional cards being secretly added—namely one.
Hence, for example, "Twisting the
Aces"—the first entry in the booklet—is performed, with the four Kings, in
an apparently traditional (and if any-thing, cleaner) fashion, yet at the
conclusion, the cards transform into the Aces. If you're following the
theoretical logic here, you'll realize that the entire trick is now per-formed
with a packet of five cards throughout, and no additional switches or exchanges
necessary. And it is worth noting that this first routine requires little more
in the way of technical demands beyond learning the procedure and handling the
cards with some precision.
Although the remaining nine routines vary in
their technical requirements, most utilize little more than the Vernon Add-On,
Riffle Force, Elmsley Count, and the Olram Subtlety—all intermediate
methodology. The material is organized approximately via increasing levels of
technical requirements, and so as we progress further into the material we come
upon the need for the Buckle Count, Multiple Lift from a small packet,
Color-Steal, and Color-Change, and Mr. Hollingworth's Optical Alignment from
his trick, "Waving the Aces." The ability to palm the gimmick in and
out of a pack-et might well be of use also, and it should be noted that all
necessary sleights are described (if briefly in the case of standards) in full.
All in all, however, even the most technically
sophisticated material here will not begin to touch the extreme demands of some
of Mr. Hollingworth's most famous material from Drawing Room Deceptions, and so
if some of that content left you trembling and drooling in the closet, fear
not—you'll have a much easier time with this stuff. But more than just an
easier time, what I really think you'll have is fun! This gaff is delightful
fun to play with, and you'll have a blast staying up all night trying out
everything in these pages, then going back the next day and deciding which item
you want to nail your pals with at the next magic meeting, when you borrow
their deck and ring in this one-card gaff And believe me, with some practice
and confidence, fool them you will.
In the "Indicator Kings," a card is
selected, then in a packet the four Kings turn face-up, twisting-fashion, one
at a time, until the last one matches the suit of the chosen card—at which
point all four Kings suddenly change to the selection and its four mates. In
"Transposition," the Aces are tabled under the card box, the four
Kings transform one at a time into the Aces, whereupon the cards under the box
are seen to have changed into the Kings. If this reminds you of Paul Harris'
"Reset," you won't be surprised that later in the text is an
extremely clean and baffling handling of that neo-classic plot. In "Reset
Blanks," the trick begins as per "Reset," after the Aces
transform into the Kings, the cards under the box are checked, only to have now
changed into blank faces—whereupon it's discovered that the other cards have
also all become blanks. In a version of the "Last Trick of Dr. Jacob
Daley," the standard transposition is performed twice with Kings,
whereupon the cards transform into the Aces. In "Blank Indicator," a
card is chosen. Each King is shown individually, whereupon it transforms into a
blank card. When the last card is reached—a King of the same suit as the
selection—this card changes into the selection itself. A quite direct handling
of a "One-at-a-Time Reverse Assembly" is provided, requiring little
more than Elmsley and Olram Counts, and some finessed handling of the feke.
"A Gambler's Dream" is one of my
favorite items in the book, in which the spectator(s) select four cards from
the face-up deck, one of each suit and of any value. One at a time, each card
transforms rather visually into a King of the same suit, whereupon all four
Kings suddenly change back to the indifferent cards. This is really a stunning
little pack-et trick.
And finally, the booklet concludes with yet
another handling of Mr. Hollingworth's "Waving the Aces." This is a
version of "Twisting the Aces" in which a fan of four Kings is
displayed horizontally, backs toward the audience, and by merely waving the
hand, one King magically reverses itself. This King is replaced facing inward
toward the spectator, whereupon the effect is repeated with the next King, and
so on until all four Kings have similarly reversed themselves. Suddenly, the
fan is turned face-up, and the Kings have all transformed into the Aces. If you
have already mastered "Waving the Aces" from Drawing Room Deceptions,
the addition of the Quartet fake will present little challenge.
The gaff, it should be noted, is well made,
and should last for quite some time with reasonable use. This will no doubt see
a lot of activity among magicians fooling one another, but there's no doubt
that there are distinctively commercial uses here as well, especially in
"Waving the Aces" and as noted in "A Gambler's Dream." My
reservations about some of the other plots concern themselves with the fact
that, if one thinks about it, one becomes aware that in many cases what we have
are standard small-packet plots with kicker endings—and while such combinations
are nectar to seasoning magi, those kickers are often little more than
distractions and impurities when it comes to good magic for lay audiences.
"Confusion is not magic," as Vernon was so often fond of saying—and
often-times, neither are kicker finales. That said, some of Mr. Hollingworth's
specific handling ideas for this fake are clever in the extreme, and in a few
cases are so elegant and "right" in their application here that they
will make you smile, and perhaps even laugh out loud, with abject pleasure.
Limited supply.